Unity Software Q3 2025 Earnings: Ad Business Growth Powers Revenue Gains

Unity's Q3 2025 revenue rose to $470.6M on stronger ad-business growth from its Vector AI targeting tool, with free cash flow and adjusted profitability improving, though the company remains unprofitable on a trailing-twelve-month basis.

Q3 2025Reported
EPS-$0.30
Revenue$470.6M

Figures as reported by the company to the SEC for the quarter ended September 30, 2025. Analyst estimates are not part of a filing, so no comparison to expectations is shown.

Key takeaways

  • Revenue for the quarter was $470.6 million, up from the year-ago period, with growth led by Unity’s advertising business rather than its game-development tools.
  • The advertising and monetization business (“Grow Solutions”) brought in $318 million, up 6% from a year earlier and 11% from the prior quarter; Unity credited this to Vector AI, a newer ad-targeting system that adjusts to real-time data.
  • The game-development tools business (“Create Solutions”) brought in $152 million, up 3% year over year, which the company attributed to growth in subscription customers.
  • Unity’s reported net loss under standard accounting rules (GAAP) was $0.30 per share. Separately, on an adjusted basis that strips out items like stock-based compensation, the company reported a per-share profit of $0.20 — a non-GAAP figure management uses to describe underlying operating performance, which is not directly comparable to the GAAP loss.
  • Free cash flow — cash generated after running the business and covering equipment/software investment — was $151 million, up $36 million from the same quarter last year, and the company ended the quarter with about $1.9 billion in cash and investments.
  • Looking at the trailing twelve months, Unity’s overall operating and net margins are still negative (around -34% each), meaning the company has not yet turned an annual profit, even as individual quarterly metrics like adjusted EBITDA margin (23%, up from 21% a year earlier) have been improving.
  • For the fourth quarter of 2025, Unity guided to revenue of $480 million to $490 million, which would represent continued sequential growth from Q3.
  • CEO Matt Bromberg pointed to Vector AI’s ability to process large amounts of data and adapt to market changes, combined with a pickup in mobile-game advertising spend, as key reasons for the growth acceleration.
  • Unity shares moved sharply higher in the session following the release, reflecting how investors reacted to the reported results and outlook.

Q3 2025 in context

MetricSep 2025Sep 2024Change
Revenue$471M$447M+5.4%
Net income-$126M-$125M-1.3%
Free cash flow$151M$115M+31.3%
Diluted EPS-$0.30-$0.31+3.2%
Gross margin74.4%74.9%-0.5 pts
Operating margin-26.7%-28.5%+1.7 pts
Net margin-26.9%-27.9%+1.1 pts

Figures for the quarter ended Sep 2025 and the quarter ended Sep 2024, as reported to the SEC.

Unity Software Inc revenue, same quarter each year
$544MSep 2023$447MSep 2024$471MSep 2025
Unity Software Inc quarterly revenue through Sep 2025
$609MDec 2023$460MMar 2024$449MJun 2024$447MSep 2024$457MDec 2024$435MMar 2025$441MJun 2025$471MSep 2025

How the stock took it

Unity Software Inc closed at $35.87 on Nov 4, 2025, the last session before the report, and at $39.93 on Nov 6, 2025, the first session after it — +11.3% across the report.

Closes from the market's daily record. Each figure spans the report date — from the last session that closed before it to the first that closed after — because a company may report before the open or after the close.

Financial history →

Sources: company report · earnings call · Investing.com

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