Take-Two Q2 2026 earnings: bookings jump 33%, GTA VI pushed to Nov. 2026

Take-Two's bookings jumped 33% and it raised its yearly outlook, but a fresh delay of Grand Theft Auto VI to November 2026 overshadowed the quarter.

Q2 2026Reported
EPS-$0.73
Revenue$1.77B

Figures as reported by the company to the SEC for the quarter ended September 30, 2025. Analyst estimates are not part of a filing, so no comparison to expectations is shown.

Key takeaways

  • Net bookings — Take-Two’s key sales metric covering digital game purchases and in-game spending — rose 33% year-over-year to $1.96 billion, driven by NBA 2K26, mobile titles, and continued player spending in Grand Theft Auto Online.
  • Spending on live-service content such as virtual currency, in-game items and add-ons grew 20% year-over-year and made up 73% of total bookings, showing how much of the business now comes from ongoing player spending rather than one-time game sales.
  • The company’s GAAP net loss narrowed compared with the same quarter last year, even though it remained unprofitable on that basis; Take-Two continues to carry large non-cash accounting charges tied to past acquisitions that weigh on reported earnings.
  • Management raised its full fiscal-year 2026 net bookings forecast to a range of $6.4 billion to $6.5 billion, the second increase to that outlook this fiscal year.
  • CEO Strauss Zelnick said the company saw “outstanding second quarter results” with momentum “across our business, particularly in mobile and NBA 2K.”
  • Alongside earnings, Take-Two said its Rockstar Games studio will now release Grand Theft Auto VI on November 19, 2026, roughly six months later than previously announced; shares fell more than 8% the next trading day as investors focused on the delay rather than the quarter’s results.
  • Over the trailing twelve months, operating margin stood at -1.56% and net margin at -4.48%, meaning the company still spent slightly more than it took in on a GAAP basis, even as revenue over that period grew nearly 18% versus the prior year.

Q2 2026 in context

MetricSep 2025Sep 2024Change
Revenue$1.8B$1.4B+31.1%
Net income-$134M-$366M+63.4%
Free cash flow$97M-$165M+158.4%
Diluted EPS-$0.73-$2.08+64.9%
Gross margin55.3%53.8%+1.5 pts
Operating margin-5.5%-22.0%+16.4 pts
Net margin-7.5%-27.0%+19.5 pts

Figures for the quarter ended Sep 2025 and the quarter ended Sep 2024, as reported to the SEC.

Take-Two Interactive Software Inc revenue, same quarter each year
$1.3BSep 2023$1.4BSep 2024$1.8BSep 2025
Take-Two Interactive Software Inc quarterly revenue through Sep 2025
$1.4BDec 2023$1.4BMar 2024$1.3BJun 2024$1.4BSep 2024$1.4BDec 2024$1.6BMar 2025$1.5BJun 2025$1.8BSep 2025

How the stock took it

Take-Two Interactive Software Inc closed at $252.40 on Nov 6, 2025, the last session before the report, and at $234.06 on Nov 10, 2025, the first session after it — -7.3% across the report.

Closes from the market's daily record. Each figure spans the report date — from the last session that closed before it to the first that closed after — because a company may report before the open or after the close.

Financial history →

Sources: company report · Nasdaq · earnings call · InsiderFinance

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